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[Unity3D.com Blog] Static Lighting with Light Probes

Iniciado por pioj, Agosto 28, 2019, 06:02:28 PM

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In 2019.2, we removed the Lightmap Static Flag, replacing it with Contribute to GI. At the same time, we have introduced the ability to choose whether global illumination is received from lightmap or Light Probes. This seemingly minor change can have a huge impact on baking performance and the quality of Scene lighting. Let's explore [...]
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