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[Unity3D.com Blog] Kaze and the Wild Masks: Designing a great pixel art character

Iniciado por pioj, Enero 16, 2019, 01:32:39 AM

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Nostalgia can be very powerful, but historical limitations don't need to curb your creativity. Vox Game Studio shares their experience of designing a 16-bit character that references classic 1990s platformers while also taking advantage of all the tools and options today's developers have at their disposal. When the studio decided to develop a down-to-earth and [...]
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