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Async & Await vs. Unity Jobs

Iniciado por pioj, Septiembre 10, 2018, 11:00:57 AM

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Unity 2018.1 brought us two asynchronous code systems. First, there's C# 5's async and await keywords in conjunction with the Task and Task<T> types. Second, there's Unity's own C# jobs system. There are many differences, but which is faster? Today's article puts them to the test to find out! The goal of today's test is [...]
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