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[Unity3D.com Blog] Building large scale cloud infrastructure using shared components

Iniciado por pioj, Febrero 06, 2019, 04:00:42 PM

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As Unity Ads engineering team, we got invited to the DEVOPS 2018 conference in Helsinki in December 2018, to present how we have approached the challenge of scaling up our systems to handle a 10x increase in load over a period of four years. Among other things, we discussed what we learned from our first [...]
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