Along with package 7.2.0 of the High Definition Render Pipeline (HDRP), we're delivering a preview version of real-time ray tracing. HDRP is used for creating high-definition and photorealistic visuals. The render pipeline is out of Preview starting with package version 7.2.0 in 2019.3 and Unity version 2019.3.2f1 (required for real-time ray tracing). You can find [...]
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High Definition Render Pipeline real-time ray tracing is now in Preview appeared first on
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