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WebAssembly is here!

Iniciado por pioj, Agosto 15, 2018, 02:01:57 PM

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It's been a while since we announced our intention to switch to WebAssembly (a.k.a. Wasm) as the output format for the Unity WebGL build target. Since Unity 2018.2 is the release that finally delivers this change, we would like to explain how we got to this point and what this means for all of you [...]
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