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Comunidad => Unity Feeds => Mensaje iniciado por: pioj en Diciembre 09, 2019, 11:00:48 AM

Título: [Jackson Dunstan] Can Fixed-Point Improve Performance?
Publicado por: pioj en Diciembre 09, 2019, 11:00:48 AM
Fixed-point types save memory compared to floating-point types, but can they also improve performance? Today's article finds out! Float vs. Fixed It can seem counter-intuitive that fixed-point would be able to improve performance compared to floating-point. After all, floating-point numbers are directly supported by the CPU via a floating-point unit. This has been the case [...]
Ver artículo completo... (https://jacksondunstan.com/articles/5432)