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Comunidad => Unity Feeds => Mensaje iniciado por: pioj en Marzo 30, 2020, 11:00:49 AM

Título: [Jackson Dunstan] Burst Function Pointers vs. Jobs
Publicado por: pioj en Marzo 30, 2020, 11:00:49 AM
Function pointers aren't the only way to express a unit of work. Unity's own job system does just this, albeit in a different way. Today we'll compare the performance of Burst's function pointers against jobs themselves! A recent comment by Neil Henning of Unity points us to the Burst 1.3 documentation. While Burst 1.3 is [...]
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