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Comunidad => Unity Feeds => Mensaje iniciado por: pioj en Marzo 09, 2020, 10:00:38 AM

Título: [Jackson Dunstan] Burst Function Pointers Performance
Publicado por: pioj en Marzo 09, 2020, 10:00:38 AM
Last week we took a look at function pointers in Burst 1.2 and Unity 2019.3. Today we'll continue looking into them by analyzing their performance. Today's test is tricky to set up due to the nature of modern CPUs. They include very good branch predictors that can mitigate both the overhead of function calls through [...]
Ver artículo completo... (https://jacksondunstan.com/articles/5490)