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#34
Unity Feeds / [Unity3D.com Blog] Creating immersive, photorealistic VR experiences with the High Definition Render Pipeline
Marzo 12, 2020, 06:45:44 PM
We're officially bringing virtual reality to the High Definition Render Pipeline (HDRP). In 2019.3 with package version 7.2.0, HDRP is now verified and can be used in VR. This blog post takes a technical dive into using HDRP in your VR project. To learn more about all the possibilities that HDRP offers, take a look [...]
The post https://blogs.unity3d.com/es/2020/03/12/creating-immersive-photorealistic-vr-experiences-with-the-high-definition-render-pipeline/">Creating immersive, photorealistic VR experiences with the High Definition Render Pipeline appeared first on https://blogs.unity3d.com/es">Unity Technologies Blog.
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The post https://blogs.unity3d.com/es/2020/03/12/creating-immersive-photorealistic-vr-experiences-with-the-high-definition-render-pipeline/">Creating immersive, photorealistic VR experiences with the High Definition Render Pipeline appeared first on https://blogs.unity3d.com/es">Unity Technologies Blog.
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#35
Unity Feeds / [Unity3D.com Blog] Create your projects more efficiently with a curated asset bundle and Unity Learn Premium
Marzo 12, 2020, 04:56:47 PM
For a limited time, we're bundling and discounting some of our most po***r assets and including a twelve-month subscription to Unity Learn Premium. Get access to live experts and learning content to help you create your best projects yet. The resources you need to save time and grow your skills Mega Bundles are curated toolkits [...]
The post https://blogs.unity3d.com/es/2020/03/12/create-your-projects-more-efficiently-with-a-curated-asset-bundle-and-unity-learn-premium/">Create your projects more efficiently with a curated asset bundle and Unity Learn Premium appeared first on https://blogs.unity3d.com/es">Unity Technologies Blog.
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The post https://blogs.unity3d.com/es/2020/03/12/create-your-projects-more-efficiently-with-a-curated-asset-bundle-and-unity-learn-premium/">Create your projects more efficiently with a curated asset bundle and Unity Learn Premium appeared first on https://blogs.unity3d.com/es">Unity Technologies Blog.
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#36
Interfaz / Problema con transiciones en Unity 4
Marzo 12, 2020, 12:50:33 PM
Voy a hacer la pregunta tonta de rigor: ¿Estás seguro de que Unity v.4x tiene esa feature en la ventana del Animator? La mejor forma es localizar los blogs con los changelogs, y anuncios de novedades, y buscar en qué versión añadieron esa característica...
#37
Unity Feeds / [Unity3D.com Blog] Grow your mobile game with this free monetization course
Marzo 11, 2020, 06:50:35 PM
After you've worked hard to create your game, you want to grow it and make it successful. In this free course, you'll learn how to plan a monetization strategy and explore user acquisition approaches to drive users to your game. As a mobile game developer, you're passionate about the work you do. The amount of [...]
The post https://blogs.unity3d.com/es/2020/03/11/grow-your-mobile-game-with-this-free-monetization-course/">Grow your mobile game with this free monetization course appeared first on https://blogs.unity3d.com/es">Unity Technologies Blog.
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The post https://blogs.unity3d.com/es/2020/03/11/grow-your-mobile-game-with-this-free-monetization-course/">Grow your mobile game with this free monetization course appeared first on https://blogs.unity3d.com/es">Unity Technologies Blog.
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#38
Unity Feeds / [Unity3D.com Blog] Artomatix joins Unity, bringing AI-assisted artistry to material creation workflows
Marzo 10, 2020, 02:00:24 PM
Advances in technology and the elevated expectations of today's consumers continue to propel the demand for next-level content. The considerable cost of producing high-quality, ultra-realistic artwork at a faster rate is a harsh reality for creators across many industries, including games, film, television, automotive, architecture, and more. The finite amount of creators and time available [...]
The post https://blogs.unity3d.com/es/2020/03/10/artomatix-joins-unity-bringing-ai-assisted-artistry-to-material-creation-workflows/">Artomatix joins Unity, bringing AI-assisted artistry to material creation workflows appeared first on https://blogs.unity3d.com/es">Unity Technologies Blog.
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The post https://blogs.unity3d.com/es/2020/03/10/artomatix-joins-unity-bringing-ai-assisted-artistry-to-material-creation-workflows/">Artomatix joins Unity, bringing AI-assisted artistry to material creation workflows appeared first on https://blogs.unity3d.com/es">Unity Technologies Blog.
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#39
Unity Feeds / [Unity3D.com Blog] Crossing into the 4th dimension – how Carl Emil Carlsen creates generative art with Unity
Marzo 09, 2020, 04:10:46 PM
Have you experienced visual music or witnessed a virtual performer dance right into the audience? In this post, we go behind the scenes with an innovative Danish creator who challenges viewers' perceptions by projecting Unity-generated experiences in theaters and exhibition spaces. From his lab in the crypt of an old church in Copenhagen, Carl Emil [...]
The post https://blogs.unity3d.com/es/2020/03/09/crossing-into-the-4th-dimension-how-carl-emil-carlsen-creates-generative-art-with-unity/">Crossing into the 4th dimension – how Carl Emil Carlsen creates generative art with Unity appeared first on https://blogs.unity3d.com/es">Unity Technologies Blog.
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The post https://blogs.unity3d.com/es/2020/03/09/crossing-into-the-4th-dimension-how-carl-emil-carlsen-creates-generative-art-with-unity/">Crossing into the 4th dimension – how Carl Emil Carlsen creates generative art with Unity appeared first on https://blogs.unity3d.com/es">Unity Technologies Blog.
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#40
Unity Feeds / [Jackson Dunstan] Burst Function Pointers Performance
Marzo 09, 2020, 10:00:38 AM
Last week we took a look at function pointers in Burst 1.2 and Unity 2019.3. Today we'll continue looking into them by analyzing their performance. Today's test is tricky to set up due to the nature of modern CPUs. They include very good branch predictors that can mitigate both the overhead of function calls through [...]
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#42
Website / UnitySpain - Mantenimiento 2020
Marzo 07, 2020, 08:53:41 AM
Web y Foros
Se ha eliminado el foro de Buenas Prácticas por resultar innecesario.
#44
Unity Feeds / [Unity3D.com Blog] Learn to leverage Artificial Intelligence to enhance your Unity projects
Marzo 06, 2020, 06:20:48 PM
Our newest additions to the Unity Learn platform will teach you how to use Reinforcement Learning and AI to solve game development challenges and make better, smarter games. Harness the power of Machine Learning Agents We're constantly adding exciting content to the Unity Learn platform, and our most recent addition is the free ML-Agents: Penguins [...]
The post https://blogs.unity3d.com/es/2020/03/06/learn-to-leverage-artificial-intelligence-to-enhance-your-unity-projects/">Learn to leverage Artificial Intelligence to enhance your Unity projects appeared first on https://blogs.unity3d.com/es">Unity Technologies Blog.
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The post https://blogs.unity3d.com/es/2020/03/06/learn-to-leverage-artificial-intelligence-to-enhance-your-unity-projects/">Learn to leverage Artificial Intelligence to enhance your Unity projects appeared first on https://blogs.unity3d.com/es">Unity Technologies Blog.
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#45
Unity Feeds / [Unity3D.com Blog] High Definition Render Pipeline real-time ray tracing is now in Preview
Marzo 06, 2020, 03:00:03 PM
Along with package 7.2.0 of the High Definition Render Pipeline (HDRP), we're delivering a preview version of real-time ray tracing. HDRP is used for creating high-definition and photorealistic visuals. The render pipeline is out of Preview starting with package version 7.2.0 in 2019.3 and Unity version 2019.3.2f1 (required for real-time ray tracing). You can find [...]
The post https://blogs.unity3d.com/es/2020/03/06/high-definition-render-pipeline-real-time-ray-tracing-is-now-in-preview/">High Definition Render Pipeline real-time ray tracing is now in Preview appeared first on https://blogs.unity3d.com/es">Unity Technologies Blog.
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The post https://blogs.unity3d.com/es/2020/03/06/high-definition-render-pipeline-real-time-ray-tracing-is-now-in-preview/">High Definition Render Pipeline real-time ray tracing is now in Preview appeared first on https://blogs.unity3d.com/es">Unity Technologies Blog.
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