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Post Antiguos => General (Antiguo) => Mensaje iniciado por: pioj en Febrero 07, 2018, 03:18:57 PM
In 2017.3 a number of improvements were made to the Cloth Physics system such as Brush Based Constraint Painting and Self-Collision Properties. We'd like to wanted to make sure that you're aware of all the new possibilities. This post also gives you a general overview of how Cloth Physics work. In the video below, we've [...]
Ver artículo completo... (https://blogs.unity3d.com/es/2018/02/07/feature-highlight-cloth-physics-in-unity-2017-3/)